Adaptive Rehabilitation Bots in Serious Games

In recent years, we have witnessed a growing adoption of serious games in telerehabilitation by taking advantage of advanced multimedia technologies such as motion capture and virtual reality devices. Current serious game solutions for telerehabilitation suffer form lack of personalization and adapt...

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Bibliographic Details
Main Authors: Imad Afyouni, Abdullah Murad, Anas Einea
Format: Article
Language:English
Published: MDPI AG 2020-12-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/20/24/7037