Depth error correction for projector-camera based consumer depth cameras
Abstract This paper proposes a depth measurement error model for consumer depth cameras such as the Microsoft Kinect, and a corresponding calibration method. These devices were originally designed as video game interfaces, and their output depth maps usually lack sufficient accuracy for 3D measureme...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
SpringerOpen
2018-03-01
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Series: | Computational Visual Media |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1007/s41095-017-0103-7 |