Effect of an Intervention Program Based on Active Video Games and Motor Games on Health Indicators in University Students: A Pilot Study

(1) Background: High levels of physical inactivity caused by sedentary digital screen leisure constitute one of the main causes of the high levels of obesity observed in today’s society; (2) Methods: The present study aims to analyse the effect of a 12-week intervention program based on th...

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Bibliographic Details
Main Authors: Félix Zurita-Ortega, Ramón Chacón-Cuberos, Manuel Castro-Sánchez, Francisco Luis Gutiérrez-Vela, Gabriel González-Valero
Format: Article
Language:English
Published: MDPI AG 2018-06-01
Series:International Journal of Environmental Research and Public Health
Subjects:
Online Access:http://www.mdpi.com/1660-4601/15/7/1329