Virtual and augmented reality technologies in Human Performance: a review
Abstract Introduction : Today's society is influenced by Information and Communication Technologies. Toys that were once built by hand have been reinterpreted and have become highly commercialized products. In this context, games using Augmented Reality (AR) and Virtual Reality (VR) technologi...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Editora Champagnat
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Series: | Fisioterapia em Movimento |
Subjects: | |
Online Access: | http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0103-51502015000400823&lng=en&tlng=en |