Virtual and augmented reality technologies in Human Performance: a review

Abstract Introduction : Today's society is influenced by Information and Communication Technologies. Toys that were once built by hand have been reinterpreted and have become highly commercialized products. In this context, games using Augmented Reality (AR) and Virtual Reality (VR) technologi...

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Bibliographic Details
Main Authors: Tânia Brusque Crocetta, Sandra Rogéria de Oliveira, Carla Maria de Liz, Alexandro Andrade
Format: Article
Language:English
Published: Editora Champagnat
Series:Fisioterapia em Movimento
Subjects:
Online Access:http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0103-51502015000400823&lng=en&tlng=en