Gamification Applied in Computer Science Education: A Preliminary Approach
This paper presents a preliminary approach for implementing a gamification-based system that can be used by the bachelor’s degree program students from our faculty in order to improve their computer science learning experience. Based on the state-of-art elements specific to gamification and on a bri...
Main Author: | Bogdan IANCU |
---|---|
Format: | Article |
Language: | English |
Published: |
INFOREC Association
2019-09-01
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Series: | Economy Informatics |
Subjects: | |
Online Access: | http://www.economyinformatics.ase.ro/content/EN19/06%20-%20iancu.pdf |
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