Circular Economy and Virtual Reality in Advanced BIM-Based Prefabricated Construction

This paper presents a new virtual reality (VR)-based approach to advanced learnings and experiences of the circular economy (CE) in the construction industry. The approach involves incorporating game design and a building information modelling (BIM) digital twin of a purposed CE prototype building....

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Bibliographic Details
Main Authors: Timothy M. O’Grady, Nicholas Brajkovich, Roberto Minunno, Heap-Yih Chong, Gregory M. Morrison
Format: Article
Language:English
Published: MDPI AG 2021-07-01
Series:Energies
Subjects:
BIM
Online Access:https://www.mdpi.com/1996-1073/14/13/4065