(Not) Playing Games: Player-Produced Walkthroughs as Archival Documents of Digital Gameplay
The subject of digital game preservation is one that has moved up the research agenda in recent years with a number of international projects, such as KEEP and Preserving Virtual Worlds, highlighting and seeking to address the impact of media decay, hardware and software obsolescence through differe...
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Format: | Article |
Language: | English |
Published: |
University of Edinburgh
2011-10-01
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Series: | International Journal of Digital Curation |
Online Access: | http://www.ijdc.net/index.php/ijdc/article/view/186 |