Online Video Games Adoption: Toward an Online Game Adoption Model
The purpose of this research paper is to explore the factors that influence Saudi users to adopt and use online video games. We developed a theoretical framework based on the Technology Adoption Model (TAM) to examine 6 hypotheses through a survey of 106 video game users. The results indicate that s...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Ümit Hacıoğlu
2019-07-01
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Series: | International Journal of Research In Business and Social Science |
Subjects: | |
Online Access: | https://www.ssbfnet.com/ojs/index.php/ijrbs/article/view/268 |