Company–University Collaboration in Applying Gamification to Learning about Insurance

Incorporating gamification into training−learning at universities is hampered by a shortage of quality, adapted educational video games. Large companies are leading in the creation of educational video games for their internal training or to enhance their public image and universities can...

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Bibliographic Details
Main Authors: Teresa Rojo, Myriam González-Limón, Asunción Rodríguez-Ramos
Format: Article
Language:English
Published: MDPI AG 2019-09-01
Series:Informatics
Subjects:
Online Access:https://www.mdpi.com/2227-9709/6/3/42