Non-Local Game of Life in 2D Quasicrystals
On a two-dimensional quasicrystal, a Penrose tiling, we simulate for the first time a game of life dynamics governed by non-local rules. Quasicrystals have inherently non-local order since any local patch, the emperor, forces the existence of a large number of tiles at all distances, the empires. Co...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2018-11-01
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Series: | Crystals |
Subjects: | |
Online Access: | https://www.mdpi.com/2073-4352/8/11/416 |