“IF THE DOG DIES, I QUIT”: BLAIR WITCH AND THE PROBLEMS OF CONTEMPORARY PSYCHOLOGICAL HORROR GAMES
This paper highlights the manner in which contemporary psychological horror games rely on repetitive storylines and plot twists, resulting in predictability of new titles, and the way in which this negatively affects immersion and players’ emotional investment. Through examining the game Blair Wit...
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Format: | Article |
Language: | English |
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Wydawnictwa AGH
2021-06-01
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Series: | Studia Humanistyczne AGH |
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Online Access: | https://journals.bg.agh.edu.pl/STUDIA/2021.20.2/human.2021.20.2.57.pdf |