At the threshold into new worlds: Virtual reality game worlds beyond narratives

Virtual and Augmented Reality systems are becoming increasingly popular in our everyday lives. Although these systems are extraordinary examples of the new role played by the human body in digital media ecologies much of the academic scholarship conducted in this area tends to interpret such phenome...

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Bibliographic Details
Main Authors: Kai Matuszkiewicz, Franziska Weidle
Format: Article
Language:English
Published: Amsterdam University Press 2019-01-01
Series:NECSUS : European journal of media studies
Online Access:https://necsus-ejms.org/at-the-threshold-into-new-worlds-virtual-reality-game-worlds-beyond-narratives/