Analysis of selected methods of creating artificial intelligence on the example of a popular card game

The aim of the article was to analyze selected methods of creating artificial intelligence in a popular card game. Two experiments were conducted: with a human and with a computer. The following algorithms were analyzed: random, min-max, based on a neural network, statistical and statistical with th...

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Bibliographic Details
Main Authors: Łukasz Gałka, Mariusz Dzieńkowski
Format: Article
Language:English
Published: Lublin University of Technology 2020-09-01
Series:Journal of Computer Sciences Institute
Subjects:
Online Access:https://ph.pollub.pl/index.php/jcsi/article/view/2194