Human Activity Recognition in Real-Times Environments using Skeleton Joints
In this research work, we proposed a most effective noble approach for Human activity recognition in real-time environments. We recognize several distinct dynamic human activity actions using kinect. A 3D skeleton data is processed from real-time video gesture to sequence of frames and getter skelet...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Universidad Internacional de La Rioja (UNIR)
2016-06-01
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Series: | International Journal of Interactive Multimedia and Artificial Intelligence |
Subjects: | |
Online Access: | http://www.ijimai.org/journal/node/1161 |