Immersive Virtual Environments and Wearable Haptic Devices in rehabilitation of children with neuromotor impairments: a single-blind randomized controlled crossover pilot study

Abstract Background The past decade has seen the emergence of rehabilitation treatments using virtual reality. One of the advantages in using this technology is the potential to create positive motivation, by means of engaging environments and tasks shaped in the form of serious games. The aim of th...

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Bibliographic Details
Main Authors: Ilaria Bortone, Michele Barsotti, Daniele Leonardis, Alessandra Crecchi, Alessandra Tozzini, Luca Bonfiglio, Antonio Frisoli
Format: Article
Language:English
Published: BMC 2020-10-01
Series:Journal of NeuroEngineering and Rehabilitation
Subjects:
Online Access:http://link.springer.com/article/10.1186/s12984-020-00771-6