Playing With(out) Borders: Video Games as the Digital Expression of Transnational Literature
This paper inquires whether video games, as cultural artefacts stemming from the digital environment, can be interpreted from the angle of transnational literature. As such, two main hypotheses are reviewed: first, that video games are transnational in content, recycling in a syncretic manner the th...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Babes-Bolyai University, Cluj-Napoca
2017-07-01
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Series: | Metacritic Journal for Comparative Studies and Theory |
Subjects: | |
Online Access: | http://www.metacriticjournal.com/article/68/playing-without-borders-video-games-as-the-digital-expression-of-transnational-literature |