Playing With(out) Borders: Video Games as the Digital Expression of Transnational Literature

This paper inquires whether video games, as cultural artefacts stemming from the digital environment, can be interpreted from the angle of transnational literature. As such, two main hypotheses are reviewed: first, that video games are transnational in content, recycling in a syncretic manner the th...

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Bibliographic Details
Main Authors: Diana Melnic, Vlad Melnic
Format: Article
Language:English
Published: Babes-Bolyai University, Cluj-Napoca 2017-07-01
Series:Metacritic Journal for Comparative Studies and Theory
Subjects:
Online Access:http://www.metacriticjournal.com/article/68/playing-without-borders-video-games-as-the-digital-expression-of-transnational-literature