An sEMG-Controlled 3D Game for Rehabilitation Therapies: Real-Time Time Hand Gesture Recognition Using Deep Learning Techniques

In recent years the advances in Artificial Intelligence (AI) have been seen to play an important role in human well-being, in particular enabling novel forms of human-computer interaction for people with a disability. In this paper, we propose a sEMG-controlled 3D game that leverages a deep learning...

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Bibliographic Details
Main Authors: Nadia Nasri, Sergio Orts-Escolano, Miguel Cazorla
Format: Article
Language:English
Published: MDPI AG 2020-11-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/20/22/6451