Uniform Sampling of the Infinite Noncooperative Game on Unit Hypercube and Reshaping Ultimately Multidimensional Matrices of Player’s Payoff Values
The paper suggests a method of obtaining an approximate solution of the infinite noncooperative game on the unit hypercube. The method is based on sampling uniformly the players’ payoff functions with the constant step along each of the hypercube dimensions. The author states the conditions for a su...
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Online Access: | https://doi.org/10.1515/ecce-2015-0002 |
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doaj-5200f8e3b95e43aba9c7c25bc6b50b5b2021-09-05T20:44:46ZengSciendoElectrical, Control and Communication Engineering 2255-91592015-07-0181131910.1515/ecce-2015-0002ecce-2015-0002Uniform Sampling of the Infinite Noncooperative Game on Unit Hypercube and Reshaping Ultimately Multidimensional Matrices of Player’s Payoff ValuesRomanuke Vadim0Khmelnitskiy National UniversityThe paper suggests a method of obtaining an approximate solution of the infinite noncooperative game on the unit hypercube. The method is based on sampling uniformly the players’ payoff functions with the constant step along each of the hypercube dimensions. The author states the conditions for a sufficiently accurate sampling and suggests the method of reshaping the multidimensional matrix of the player’s payoff values, being the former player’s payoff function before its sampling, into a matrix with minimally possible number of dimensions, where also maintenance of one-to-one indexing has been provided. Requirements for finite NE-strategy from NE (Nash equilibrium) solution of the finite game as the initial infinite game approximation are given as definitions of the approximate solution consistency. The approximate solution consistency ensures its relative independence upon the sampling step within its minimal neighborhood or the minimally decreased sampling step. The ultimate reshaping of multidimensional matrices of players’ payoff values to the minimal number of dimensions, being equal to the number of players, stimulates shortened computations.https://doi.org/10.1515/ecce-2015-0002systems, man, and cyberneticsdecision theorycomputational efficiencymathematical model |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Romanuke Vadim |
spellingShingle |
Romanuke Vadim Uniform Sampling of the Infinite Noncooperative Game on Unit Hypercube and Reshaping Ultimately Multidimensional Matrices of Player’s Payoff Values Electrical, Control and Communication Engineering systems, man, and cybernetics decision theory computational efficiency mathematical model |
author_facet |
Romanuke Vadim |
author_sort |
Romanuke Vadim |
title |
Uniform Sampling of the Infinite Noncooperative Game on Unit Hypercube and Reshaping Ultimately Multidimensional Matrices of Player’s Payoff Values |
title_short |
Uniform Sampling of the Infinite Noncooperative Game on Unit Hypercube and Reshaping Ultimately Multidimensional Matrices of Player’s Payoff Values |
title_full |
Uniform Sampling of the Infinite Noncooperative Game on Unit Hypercube and Reshaping Ultimately Multidimensional Matrices of Player’s Payoff Values |
title_fullStr |
Uniform Sampling of the Infinite Noncooperative Game on Unit Hypercube and Reshaping Ultimately Multidimensional Matrices of Player’s Payoff Values |
title_full_unstemmed |
Uniform Sampling of the Infinite Noncooperative Game on Unit Hypercube and Reshaping Ultimately Multidimensional Matrices of Player’s Payoff Values |
title_sort |
uniform sampling of the infinite noncooperative game on unit hypercube and reshaping ultimately multidimensional matrices of player’s payoff values |
publisher |
Sciendo |
series |
Electrical, Control and Communication Engineering |
issn |
2255-9159 |
publishDate |
2015-07-01 |
description |
The paper suggests a method of obtaining an approximate solution of the infinite noncooperative game on the unit hypercube. The method is based on sampling uniformly the players’ payoff functions with the constant step along each of the hypercube dimensions. The author states the conditions for a sufficiently accurate sampling and suggests the method of reshaping the multidimensional matrix of the player’s payoff values, being the former player’s payoff function before its sampling, into a matrix with minimally possible number of dimensions, where also maintenance of one-to-one indexing has been provided. Requirements for finite NE-strategy from NE (Nash equilibrium) solution of the finite game as the initial infinite game approximation are given as definitions of the approximate solution consistency. The approximate solution consistency ensures its relative independence upon the sampling step within its minimal neighborhood or the minimally decreased sampling step. The ultimate reshaping of multidimensional matrices of players’ payoff values to the minimal number of dimensions, being equal to the number of players, stimulates shortened computations. |
topic |
systems, man, and cybernetics decision theory computational efficiency mathematical model |
url |
https://doi.org/10.1515/ecce-2015-0002 |
work_keys_str_mv |
AT romanukevadim uniformsamplingoftheinfinitenoncooperativegameonunithypercubeandreshapingultimatelymultidimensionalmatricesofplayerspayoffvalues |
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1717785163120771072 |