Identification in the Process of Video Games Case Study of Four Prominent Games: Duke Nukem, Grand Theft Auto (GTA), The Elder’s Scrolls: Skyrim, and Call of Duty (COD)
Introduction Video games as new types of media, have created a new form of interaction between the media and the audience through a distinct and distinctive look. Video games are the creators of social worlds that cannot be considered unreal, but they must be regarded as supernatural. This new type...
Main Authors: | , |
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Format: | Article |
Language: | fas |
Published: |
University of Isfahan
2020-09-01
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Series: | جامعه شناسی کاربردی |
Subjects: | |
Online Access: | https://jas.ui.ac.ir/article_24406_14eeefde5808296a917a39244bdbdde4.pdf |