Giving Teachers a Voice: A Study of Actual Game Use in the Classroom

The adoption of games in the classroom has been studied from different angles, such as the readiness of teachers to use games or the barriers encountered. However, actual classroom practices with regard to the use of games have not been examined on a larger scale. With this research, we gave teacher...

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Bibliographic Details
Main Authors: Triinu Jesmin, Tobias Ley
Format: Article
Language:English
Published: MDPI AG 2020-01-01
Series:Information
Subjects:
gbl
Online Access:https://www.mdpi.com/2078-2489/11/1/55