An Electrooculogram-Based Interaction Method and Its Music-on-Demand Application in a Virtual Reality Environment
Recently, the devices commonly used for interaction with a virtual reality (VR) environment include game controllers, data gloves, and motion tracking systems. However, these devices may limit the immersive experience or cause inconvenience, especially for patients with limb paralysis. This paper pr...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2019-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/8637948/ |