An Electrooculogram-Based Interaction Method and Its Music-on-Demand Application in a Virtual Reality Environment

Recently, the devices commonly used for interaction with a virtual reality (VR) environment include game controllers, data gloves, and motion tracking systems. However, these devices may limit the immersive experience or cause inconvenience, especially for patients with limb paralysis. This paper pr...

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Bibliographic Details
Main Authors: Jing Xiao, Jun Qu, Yuanqing Li
Format: Article
Language:English
Published: IEEE 2019-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/8637948/