Being a kid again: Playing Pokémon Go contributes to wellbeing through nostalgia
This research investigates the augmented-reality smartphone game Pokémon Go and proposes that nostalgia is one particular reason for the game’s popularity and success. We propose that nostalgia acts as both a precursor to individuals’ desire to play the game, and a variable that predicts entertainme...
Main Authors: | , |
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Format: | Article |
Language: | deu |
Published: |
Nomos Verlagsgesellschaft mbH & Co. KG
2020-06-01
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Series: | Studies in Communication, Media |
Online Access: | https://www.nomos-elibrary.de/10.5771/2192-4007-2020-2-241 |