Videogames and logical mathematical ability: the Game-Over project

Focus of this paper is the possibility to broaden the learning experience by using videogames to promote a “learning by doing” methodology.Purpose of the “Game-Over” project was in fact giving, through designing and implementation of a videogame, valuable educational experiences simulating interact...

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Bibliographic Details
Main Author: Liliana D'Angelo
Format: Article
Language:English
Published: Firenze University Press 2017-04-01
Series:Form@re : Open Journal per la Formazione in Rete
Subjects:
Online Access:https://oaj.fupress.net/index.php/formare/article/view/3659