Impact of game mode in multi-user serious games for upper limb rehabilitation: a within-person randomized trial on engagement and social involvement
Abstract Background Serious games have been increasingly used for motor rehabilitation. However, it is not well known how different game features can be used to impact specific skills properly. Here, we study how the mode (competitive, co-active, collaborative) in which a multi-user game is presente...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
BMC
2019-08-01
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Series: | Journal of NeuroEngineering and Rehabilitation |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1186/s12984-019-0578-9 |