Slicing and support structure generation for 3D printing directly on B-rep models
Abstract Traditional 3D printing is based on stereolithography or standard tessellation language models, which contain many redundant data and have low precision. This paper proposes a slicing and support structure generation algorithm for 3D printing directly on boundary representation (B-rep) mode...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
SpringerOpen
2019-05-01
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Series: | Visual Computing for Industry, Biomedicine, and Art |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1186/s42492-019-0013-x |