GAMES IN FRAMES: BETWEEN COMICS AND VIDEOGAMES
The last few years have witnessed a growing interest in both comic book and video game research. As new means of expression, a form of visual communication, and as cultural texts, these media are increasingly converging. This text looks at three types of overlapping areas between comics and video...
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Format: | Article |
Language: | English |
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Wydawnictwa AGH
2021-06-01
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Series: | Studia Humanistyczne AGH |
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Online Access: | https://journals.bg.agh.edu.pl/STUDIA/2021.20.2/human.2021.20.2.41.pdf |