Stereoscopic Rendering via Goggles Elicits Higher Functional Connectivity During Virtual Reality Gaming

Virtual reality (VR) simulates real-world scenarios by creating a sense of presence in its users. Such immersive scenarios lead to behavior that is more similar to that displayed in real world settings, which may facilitate the transfer of knowledge and skills acquired in VR to similar real world si...

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Bibliographic Details
Main Authors: Caroline Garcia Forlim, Lukas Bittner, Fariba Mostajeran, Frank Steinicke, Jürgen Gallinat, Simone Kühn
Format: Article
Language:English
Published: Frontiers Media S.A. 2019-10-01
Series:Frontiers in Human Neuroscience
Subjects:
Online Access:https://www.frontiersin.org/article/10.3389/fnhum.2019.00365/full