The application of behaviour change theory, delivered through mobile-app and wearable-based technology, proven to engage and improve the health & wellbeing of populations. A case study
BACKGROUND Yomp’s aims are simple – get more people active, more often. Especially those sedentary or ‘high risk’. Yomp do this through community engagement and behavioural change techniques applied through ‘gamification’ via our award-winning technology (online platform, app and integration into we...
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Format: | Article |
Language: | English |
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Frontiers Media S.A.
2015-09-01
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Series: | Frontiers in Public Health |
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Online Access: | http://journal.frontiersin.org/Journal/10.3389/conf.FPUBH.2016.01.00030/full |