Implementing Mobile Games into Care Services—Service Models for Finnish and Chinese Elderly Care

The purpose of this paper was to create service models for cognitively stimulating mobile games and incorporate them into Finnish and Chinese elderly care. The implementation involved the use of two different mobile games as part of the everyday lives of older adults in care homes in Finland (3 mont...

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Bibliographic Details
Main Authors: Sari Merilampi, Antti Koivisto, Mirka Leino, Nuno Pombo, Virginie Felizardo, Jue Lu, Anja Poberznik, Johanna Virkki
Format: Article
Language:English
Published: MDPI AG 2019-02-01
Series:Information
Subjects:
Online Access:https://www.mdpi.com/2078-2489/10/2/55