Implementing Mobile Games into Care Services—Service Models for Finnish and Chinese Elderly Care
The purpose of this paper was to create service models for cognitively stimulating mobile games and incorporate them into Finnish and Chinese elderly care. The implementation involved the use of two different mobile games as part of the everyday lives of older adults in care homes in Finland (3 mont...
Main Authors: | , , , , , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2019-02-01
|
Series: | Information |
Subjects: | |
Online Access: | https://www.mdpi.com/2078-2489/10/2/55 |