Acceptable-and-attractive Approximate Solution of a Continuous Non-Cooperative Game on a Product of Sinusoidal Strategy Functional Spaces

A problem of solving a continuous noncooperative game is considered, where the player’s pure strategies are sinusoidal functions of time. In order to reduce issues of practical computability, certainty, and realizability, a method of solving the game approximately is presented. The method is based o...

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Bibliographic Details
Main Author: Romanuke Vadim
Format: Article
Language:English
Published: Sciendo 2021-06-01
Series:Foundations of Computing and Decision Sciences
Subjects:
Online Access:https://doi.org/10.2478/fcds-2021-0012