Acceptable-and-attractive Approximate Solution of a Continuous Non-Cooperative Game on a Product of Sinusoidal Strategy Functional Spaces
A problem of solving a continuous noncooperative game is considered, where the player’s pure strategies are sinusoidal functions of time. In order to reduce issues of practical computability, certainty, and realizability, a method of solving the game approximately is presented. The method is based o...
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Format: | Article |
Language: | English |
Published: |
Sciendo
2021-06-01
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Series: | Foundations of Computing and Decision Sciences |
Subjects: | |
Online Access: | https://doi.org/10.2478/fcds-2021-0012 |