Design and Implementation of A Collaborative Educational Gamification Authoring System

Gamification has been widely applied on modern education. Most of them are applied to stimulate learning motivation and improve learning efficiency for stu-dents. A successful game-based learning content development depends on both an adaptive educational activity planning and a high-quality game de...

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Bibliographic Details
Main Authors: Feng-Jung Liu, Chia-Mei Lu
Format: Article
Language:English
Published: Kassel University Press 2021-09-01
Series:International Journal of Emerging Technologies in Learning (iJET)
Subjects:
Online Access:https://online-journals.org/index.php/i-jet/article/view/24087