Genre, technology and embodied interaction: The evolution of digital game genres and motion gaming

<p>Technology has been given relatively little attention in genre theory, but this article argues that material technologies can be important components in genre development. The argument is based on a historically informed analysis of digital games, with special attention paid to home console...

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Bibliographic Details
Main Author: Andreas Gregersen
Format: Article
Language:Danish
Published: Sammenslutningen af Medieforskere i Danmark (SMID) 2011-11-01
Series:MedieKultur: Journal of Media and Communication Research
Subjects:
Online Access:http://ojs.statsbiblioteket.dk/index.php/mediekultur/article/view/4084