Summarising the 7 dimensions of an action-oriented framework for video games
This article summarises our Ph.D. thesis – an analytical view on the player-game relationship through the lens of an action-oriented framework, centred on fundamental entities defined as actors, entities through which action is enacted in the game and of which the player and the game system are a p...
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Format: | Article |
Language: | English |
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Universidade Católica Portuguesa
2016-01-01
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Series: | Journal of Science and Technology of the Arts |
Subjects: | |
Online Access: | https://revistas.ucp.pt/index.php/jsta/article/view/7261 |