Digital games and the communication of health problems. A review of games against the concept of procedural rhetoric

With the spread of the internet and the availability of computing resources, the use of digital games technologies has grown considerably in areas other than pure pastime (Hainey et al., 2011). Serious games in particular are games designed for primary purposes other than pure entertainment (Susi et...

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Bibliographic Details
Main Authors: Carlo Maiolini, Stefano De Paoli, Maurizio Teli
Format: Article
Language:English
Published: Ass.ne Culturale Ludica 2012-05-01
Series:G|A|M|E The Italian Journal of Game Studies
Subjects:
Online Access:http://www.gamejournal.it/digital-games-and-the-communication-of-health-problems-a-review-of-games-against-the-concept-of-procedural-rhetoric/