Algorithm for Computing Approximate Nash Equilibrium in Continuous Games with Application to Continuous Blotto
Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game classes. However, solving continuous games—in which the pure strategy space is (potentially uncountably) infinite—is far more challenging. Nonetheless, many real-world domains have continuous action...
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
MDPI AG
2021-06-01
|
Series: | Games |
Subjects: | |
Online Access: | https://www.mdpi.com/2073-4336/12/2/47 |