Algorithm for Computing Approximate Nash Equilibrium in Continuous Games with Application to Continuous Blotto

Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game classes. However, solving continuous games—in which the pure strategy space is (potentially uncountably) infinite—is far more challenging. Nonetheless, many real-world domains have continuous action...

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Bibliographic Details
Main Author: Sam Ganzfried
Format: Article
Language:English
Published: MDPI AG 2021-06-01
Series:Games
Subjects:
Online Access:https://www.mdpi.com/2073-4336/12/2/47