Teaching history with the video game Assassin’s Creed: effective teaching practices and reported learning
This article presents the main results of an exploratory study on the educational impacts of the video game Assassin’s Creed during a history class in a high school located in Quebec, Canada. The main objectives of the research were to describe how the game was used in school, the benefits of using...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Metaichmio Publications
2020-06-01
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Series: | Review of Science, Mathematics and ICT Education |
Subjects: | |
Online Access: | https://pasithee.library.upatras.gr/review/article/view/3278 |