The Effect of an Educational Computer Game for the Achievement of Factual and Simple Conceptual Knowledge Acquisition

This paper presents findings of a quantitative investigation of how games affect achievement of an educational objective based on the foundations of information processing. The results suggest that games can be used to assist achievement of classroom content. The results of this experimental quantit...

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Bibliographic Details
Main Author: Luis C. Almeida
Format: Article
Language:English
Published: Hindawi Limited 2012-01-01
Series:Education Research International
Online Access:http://dx.doi.org/10.1155/2012/961279