Energy expenditure and affect responses to different types of active video game and exercise.

BACKGROUND:The purpose of this study was to compare entertainment-themed active video game (AVG) and fitness-themed AVG play with traditional exercise to examine the interaction between physiological and psychological responses. METHODS:Participants (N = 23) were randomly assigned to 30-min of (i) s...

Full description

Bibliographic Details
Main Authors: Javier Monedero, Enda E Murphy, Donal J O'Gorman
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2017-01-01
Series:PLoS ONE
Online Access:http://europepmc.org/articles/PMC5411095?pdf=render