Use of the flipped classroom to design creative and active activities in the field of computer science

The objective of this quantitative research is to analyze the impact of the flipped classroom in the educational process on computer science considering data science and machine learning. This study proposes the consultation of YouTube videos (before class), collaborative work through MySQL softwar...

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Bibliographic Details
Main Author: Ricardo Adán Salas Rueda
Format: Article
Language:English
Published: Vilnius Gediminas Technical University 2020-03-01
Series:Creativity Studies
Subjects:
Online Access:https://www.mma.vgtu.lt/index.php/CS/article/view/10336