Changing and Transforming a Story in the Framework of an Automatic Narrative Generation Game
We propose the concept of a game system that includes an automatic story-generation function based on a table-top role playing game (TRPG). In this idea, stories are generated or transformed based on communication between a “game master (GM),” who controls the story generation, and “players (PLs),”...
Main Authors: | , |
---|---|
Format: | Article |
Language: | English |
Published: |
Atlantis Press
2017-05-01
|
Series: | Journal of Robotics, Networking and Artificial Life (JRNAL) |
Subjects: | |
Online Access: | https://www.atlantis-press.com/article/25878347.pdf |