Changing and Transforming a Story in the Framework of an Automatic Narrative Generation Game

We propose the concept of a game system that includes an automatic story-generation function based on a table-top role playing game (TRPG). In this idea, stories are generated or transformed based on communication between a “game master (GM),” who controls the story generation, and “players (PLs),”...

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Bibliographic Details
Main Authors: Jumpei Ono, Takashi Ogata
Format: Article
Language:English
Published: Atlantis Press 2017-05-01
Series:Journal of Robotics, Networking and Artificial Life (JRNAL)
Subjects:
Online Access:https://www.atlantis-press.com/article/25878347.pdf