Optimization of screen-space directional occlusion algorithms
Developers of video games and simulations from the day one have been trying to improve visuals of their products. The appearance of the scenes depends to a large extent on the approximation to the physical basis of light behaviour in the environments presented. The best effects in this regard are gl...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
De Gruyter
2019-09-01
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Series: | Open Physics |
Subjects: | |
Online Access: | https://doi.org/10.1515/phys-2019-0054 |