Optimization of screen-space directional occlusion algorithms

Developers of video games and simulations from the day one have been trying to improve visuals of their products. The appearance of the scenes depends to a large extent on the approximation to the physical basis of light behaviour in the environments presented. The best effects in this regard are gl...

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Bibliographic Details
Main Authors: Wawrzonowski Marcin, Szajerman Dominik
Format: Article
Language:English
Published: De Gruyter 2019-09-01
Series:Open Physics
Subjects:
Online Access:https://doi.org/10.1515/phys-2019-0054