A Review of Gamification in Virtual Reality (VR) Sport
PURPOSE: To identify the main findings from research on gamified virtual reality in sportMETHODS: The digital databases for this review were searched and visited on 19 May 2019. Gamification AND (“virtualreality” OR sports fitness) were used as a search string or keyword in the paper selection.RESUL...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
European Alliance for Innovation (EAI)
2020-02-01
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Series: | EAI Endorsed Transactions on Creative Technologies |
Subjects: | |
Online Access: | https://eudl.eu/pdf/10.4108/eai.13-7-2018.163212 |