Exploring Features of the Pervasive Game Pokémon GO That Enable Behavior Change: Qualitative Study

BackgroundDigital gaming is one of the most popular forms of entertainment in the world. While prior literature concluded that digital games can enable changes in players’ behaviors, there is limited knowledge about different types of behavior changes and the game features dr...

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Bibliographic Details
Main Authors: Arjoranta, Jonne, Kari, Tuomas, Salo, Markus
Format: Article
Language:English
Published: JMIR Publications 2020-05-01
Series:JMIR Serious Games
Online Access:http://games.jmir.org/2020/2/e15967/