A Playful Multitude? Mobilising and Counter-Mobilising Immaterial Game Labour
Using the conceptual grid of "immaterial labour" in the age of Empire, this article is a preliminary portrait of work in the video and computer game development industry, a sector of creative, cognitive labour that exemplifies the allure but also the peril of new media work. Drawing on int...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Open Humanities Press
2005-01-01
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Series: | Fibreculture Journal |
Subjects: | |
Online Access: | http://five.fibreculturejournal.org/fcj-024-a-playful-multitude-mobilising-and-counter-mobilising-immaterial-game-labour/ |