Evaluating Activation and Absence of Negative Effect: Gamification and Escape Rooms for Learning

Innovation has allowed for and developed new ways of teaching and learning. Gamification is among the new training methodologies, which is a didactic approach based on the game structure with an attractive component for students. Within gamification, flipped learning and problem-based learning, esca...

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Bibliographic Details
Main Authors: Jesús López-Belmonte, Adrián Segura-Robles, Arturo Fuentes-Cabrera, María Elena Parra-González
Format: Article
Language:English
Published: MDPI AG 2020-03-01
Series:International Journal of Environmental Research and Public Health
Subjects:
Online Access:https://www.mdpi.com/1660-4601/17/7/2224