Dynamic Difficulty Balancing for Cautious Players and Risk Takers

Dynamic balancing of game difficulty can help cater for different levels of ability in players. However, performance in some game tasks depends on not only the player's ability but also their desire to take risk. Taking or avoiding risk can offer players its own reward in a game situation. Furt...

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Bibliographic Details
Main Authors: Guy Hawkins, Keith Nesbitt, Scott Brown
Format: Article
Language:English
Published: Hindawi Limited 2012-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2012/625476