Beyond the novelty effect: The role of in-game challenges, rewards and choices for long-term motivation to improve obesity-related health behaviours in adolescents
Background: The prevalence of adolescent obesity is high in the UK. Engaging adolescent boys and girls in health behaviour related to the prevention of obesity proves to be challenging. Mobile and wireless technology shows promise for increasing knowledge and motivation to increase physical activity...
|Main Authors:||, ,|
Frontiers Media S.A.
|Series:||Frontiers in Public Health|