Du game design au gamefulness : définir la gamification
Recent years have seen a rapid proliferation of mass-market consumer software that takes inspiration from video games. Usually summarized as “gamification”, this trend connects to a sizeable body of existing concepts and research in human-computer interaction and game studies, such as serious games,...
Main Authors: | , , , |
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Format: | Article |
Language: | fra |
Published: |
Laboratoire Experice
2014-10-01
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Series: | Sciences du Jeu |
Subjects: | |
Online Access: | http://journals.openedition.org/sdj/287 |