The narration of the war in video games

Nowadays, videogames are identified as feasible teaching aid in history. However, each attempt to use videogames in teaching was performed simply by changing the didactic tool using it within classical methods whereas it would be necessary to understand the media and take advance if its specific cha...

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Bibliographic Details
Main Author: Carmine Christian Ruocco
Format: Article
Language:English
Published: University of Bologna 2020-07-01
Series:Didattica della storia
Subjects:
war
Online Access:https://dsrivista.unibo.it/article/view/11231